Monthly Archives: November 2017
The characters in Stranger Things know all about the Upside Down, but right now, all of us are living in the In-Between in real life.
What, you never heard of the In-Between? It’s that time after Thanksgiving but before Christmas, particularly early on like right now when you aren’t quite close enough to the latter to be making your final preparations or taking days off work, but everything is already decorated all over town and you’re hearing holiday-themed music 24/7.
Because of a quirk of the calendar, this year it’s even longer than normal. So what can you do while stuck in the In-Between? Play new mobile games, of course. And if that sounds like our solution to everything, we’ll just say you should admire us for our consistency.
Monster heads might not seem like the most obvious thing with which to play around, but if they’re as adorable as the ones in GNOG, they make you want to jump right in and start grabbing them. Virtually speaking, of course, but the selling point is a tactile take on puzzle games, complete with 3D graphics and a sense of whimsy. For bonus awesomeness, GNOG features optional AR support to let you monkey with those monster heads on your tabletop, or any flat surface, really. Perfect to liven up the In-Between.
- App Store ($4.99)
Racing is something we’ve done a lot of on our phones and tablets over the years, but it’s also a genre where there’s always room for one more as long as that one is done right. GRID Autosport should be, considering it’s by Codemasters and based on the console game from a few years back — thus making its claim of console-quality racing very believable. Boasting over 100 cars and tracks, it looks like it’ll be worth the purchase price in terms of amount of content, and the devs are promising there will be more of both offered for free down the road.
- App Store ($9.99)
While this writer isn’t 100 percent clear on how to pronounce it, Carcassonne is both a French town with awesome castles and the very highly regarded tile-based board game of the same name, one that has generated numerous expansions and different versions. One of those hit PC about a decade ago, but this is an all-new iteration launching for PC and Android. It’s got spiffy new 3D graphics, improved AI and two expansions ready to rock, one of which unlocks for free with your Asmodee account. If you love board games, this is your jam this week.
- Google Play ($1.99)
Pocket Legends Adventures
It’s been a minute since we’ve heard from Spacetime Studios, but the devs there have gone back to their roots with both a new Pocket Legends game and an MMORPG in general. Pocket Legends Adventures offers no class or item restrictions, allowing you to RPG the way you want. It’s positioning itself as a casual take on old school MMOs, complete with both a single-player campaign and the ability to team with other players to tackle co-op dungeons and raids. The whole idea of MMOs is starting to see a revival on mobile, and this game could be right on trend.
Game Dev Tycoon
Want to know what it’s like to make video games and then wait for the public and us silly games journos to judge you? You could spend a good chunk of a lifetime learning how to code, honing your business acumen and trying to time the market just right. Alternatively, you could just play the mobile version of the beloved PC title Game Dev Tycoon. The choice is yours, but at just a few bucks with no IAPs, this is definitely the cheaper way to go, and in a bit of meta something or other, it’s also receiving rave reviews of its own.
- App Store ($4.99)
The post 5 New Mobile Games You Should Be Playing This Week appeared first on Gamezebo.
Animal Crossing: Pocket Camp officially launched one week ago, bringing the charm and relaxing gameplay of the core series to iOS and Android. While it is scaled down and more streamlined than its console siblings, we hoped that Nintendo would use the opportunity for regular updates on mobile to bring more items, characters, and events to the game over time. The latter of these wishes has already come true with the kickoff of the first in-game seasonal event this week, which brings Christmas decorations and clothing to Pocket Camp.
Upon logging in anytime today—the event officially began at 1AM EST—players will find a few changes in their game. To begin with, a free Santa Hat is waiting in everyone’s mailbox, and there are four other pieces of Santa gear available to earn to complete your jolly ensemble. There is a long list of new Timed Goals given by Isabelle in addition to the usual daily three: instead of a 24-hour time limit, however, these goals can be completed anytime in the next 25 days. They primarily involve completing requests for animals and crafting new, holiday-specific furniture.
That new furniture is the other major addition gained from this event. There are eleven new items available in Cyrus’ craft catalogue, each with a Christmas or wintry theme. They include a Mountain of Presents, a Jingle Snow Globe, a Festive Bow Tree, and—as an essential Animal Crossing inclusion—a Three-Ball Snowman. Unlike the rest of the catalogue items which require materials like Steel, Wood, and Cotton to be built, the holiday items only need Candy Canes (and Bells and time) to be crafted. This special holiday-specific material can be earned by finishing the new Timed Goals or completing requests for animal campers.
Based on the 25-day time limit for Isabelle’s goals as well as the in-game notice of a “limited-time holiday event,” we assume that these items will no longer be available to be crafted after December 25th. If you want to decorate your Campsite with holiday cheer and snag all of Santa’s gear, be sure you start crafting before Christmas.
The post Decorate for Christmas in Animal Crossing: Pocket Camp’s First Holiday Event appeared first on Gamezebo.
Naruto x Boruto Ninja Voltage is a Naruto game unlike any other we’ve seen so far. It has action-RPG elements, as you build a team of four ninja to tackle solo challenges and opposing players’ fortresses. It has base defense and city-building aspects you need to master to keep your own resources safe. And it has card game DNA as well, since you need to collect and level up cards to ensure your shinobi have access to all of their most powerful techniques.
Plus it’s simply pretty to look at and you might learn something about the overarching saga of Naruto while playing it, so that’s not a bad package when it’s all said and done. If only someone could help you with the more confusing bits of the game …
Oh wait, that’s us! While not quite ready to say we should be leading our own ninja villages just yet, we have been putting in work to compile our Naruto x Boruto Ninja Voltage Tips, Cheats and Strategies. Let these guide your early steps into the way of the ninja, and then you’ll be ready to take things from there and really show the world your true power.
Shinobi in Action: Controls and the Basics
One ninja can’t defeat Story Missions or Attack Missions alone. In the words of the Flash from the Justice League movie, you need … friends.
Good thing Ninja Voltage gives you a team of up to four ninja, one of which you control and the other three who support you like a really deadly backup band. Before you start any mission, you’ll see a screen that looks like this:
The ninja in the first slot is the one you’ll be controlling, while the other three will fight by your side but be controlled by the AI.
The controls are extremely simple. Touching the screen anywhere from about the center over to the bottom-left corner activates a virtual thumbstick for movement. On the right-hand side are buttons for your special techniques, or ninjutsu, provided you have any equipped (and we’ll get to that shortly). These can be activated at any time with just a tap but have cooldown timers before you can use them again.
The big button with the fist is for basic attacks, which you can just mash away. A purple crosshairs indicates your current target, and your ninja will automatically switch to the next closest enemy when one is defeated. Don’t feel like playing at all? Just tap the ‘Auto’ button, sit back and watch the whole thing play out like a dialogue-free episode of Naruto.
Ninja Cards and You: Ninjutsu and Ultimate Jutsu
Acquiring new characters in Ninja Voltage is actually pretty easy. You’ll need to collect the proper number of Hero Fragments, but these are pretty easy to find relative to other games like this. What’s a little more difficult is matching your ninja up with the right Ninja Cards to unlock their true potential.
Ninja Cards help your characters in two ways. They give stat bonuses, which improve as the card itself is leveled up. Some of them also have Ninjutsu or Ultimate Jutsu attached, meaning your ninja will only have their basic attack until you equip some Ninja Cards.
To do so, tap the ‘Shinobi’ icon that looks like a scroll, then ‘Shinobi List’ to see all the ninja you have on your roster. Tap on a ninja and you’ll see this screen:
Below the stats is a section that says ‘Equipped Card,’ showing you the 10 slots every character has for Ninja Cards. Tapping on any slot will bring up all the cards you currently own, and you can also see which ninja they are attached to — if they are, they will have that ninja’s face in the upper-right corner.
A good rule of thumb until you learn more about all the Ninja Cards in the game is to match them up with the characters they depict. To level up cards and make their stats better, you need Chakra, a resource you’ll earn from successfully invading enemy fortresses and by developing it in your own. That makes a great segue into our next section.
It Takes a Village: Building and Gathering Resources
The city-building portion of Naruto x Boruto Ninja Voltage isn’t the game’s primary focus, but understanding it may still help you progress more quickly. Your village begins with just five structures: the Base, Bank, Monument, Restaurant and Shrine. The Base is the centerpiece of the village, and leveling it up allows all other buildings to be improved to higher max levels.
The Restaurant and Bank work together, with the Restaurant generating Ryo (coins, basically) and the Bank storing them. The Monument and Shrine full the same roles but for Chakra. The idea here is simply to keep all the structures leveled to the highest possible level at all times. If there’s a choice to be made, concentrate on the Monument and Shrine first since you can burn through Chakra quickly while leveling up Ninja Cards. Note also that unlike many games, you can have more then one construction or expansion project going at once.
How to Protect Your Base
Since there’s PvP in Ninja Voltage as well, you’ll also want to set some defenses up in the Fortress that stands guard over your village. You can’t see it from the main game screen, so you’ll have to tap on the hamburger icon in the upper-right corner and then ‘Fortress’ from the resulting menu.
Your fortress screen looks like this:
You can slide and zoom to see the rooms in your fortress in more detail, and you’ll see that some of them already have traps and other defenses set up. There are also spots that look like mats where you can assign a shinobi to be summoned and fight against intruders. If you remember nothing else from this article, please keep in mind that shinobi assigned to fortress defense can still be used in missions, a welcome fact that isn’t true in many games of this ilk.
As you advance you’ll be able to unlock different and more trustworthy terrain sets that will rearrange your fortress in terms of the number of rooms inside and the things guarding them. Simply tap on the ‘Terrain’ icon and then scroll through all the unlocked terrain choices, but note that you’ll have to pay a certain amount of Ryo to actually activate one.
While fortress defense seems complicated, it can be simplified to two things: make sure you have one of the best terrain sets you can afford active, and always have the maximum number of shinobi assigned to the summon slots. Everything else is pretty much out of your hands.
The post Naruto x Boruto Ninja Voltage Tips, Cheats and Strategies appeared first on Gamezebo.
There’s something about an ampersand that just immediately calls to mind a fantasy role-playing setting. Call it the D&D effect. Whatever it is, that’s the correct vibe for the new Kobolds & Catacombs expansion for Hearthstone that arrives soon: as in December 7 in North America (sorry Europe, but you’ll have to wait one more day).
Along with 135 new cards, the centerpieces of Kobolds & Catacombs is Dungeon Runs, the special single-player content that sends Hearthstone gamers underground to encounter mysterious dungeons in a replayable, roguelike format with 48 possible encounters. Some of them will probably be with kobolds, or so we’d guess.
On the card front, look for a new Keyword called Recruit, two new card types (Spellstones and Unidentified Items) and nine new Legendary Weapons, one for each class. You’ll get one of them for free the first time you log in after Kobolds & Catacombs goes live, along with three free Kobolds & Catacombs card packs.
If you’re brave enough to go adventuring, you can take advantage of three sequential, one-time Dungeon Runs that also award a Kobolds & Catacombs card pack upon successful completion. So unless our math is very bad and not just kind of bad like we think, that’s a total of six new card packs just for checking out the expansion and playing it.
Of course, some people just can’t wait for any new Hearthstone expansion, and if you’re in that category, you can pre-order 50 Kobolds & Catacombs packs in-game right now for $49.99. Doing so will also earn you the FOR THE HOARD card back, and you can use it now.
And if you somehow have made it all this way and have been too sheepish to admit you don’t know what a kobold is, Blizzard has arranged for some help in that area too. If you tune in to the Geek & Sundry Twitch channel at 7 p.m. Pacific/10 p.m. Eastern on Thursday, Nov. 30, you can catch a special kobold-themed episode of Critical Role, where professional voice actor Matthew Mercer will lead an intrepid band of six through a tablketop roleplaying adventure that will take them into the catacombs to face, you guessed it, kobolds. That’s good branding.
That should be all the urging you need to jump back into Hearthstone soon, but just in case you need more details on the cards from the expansion, they’re available on the Hearthstone site. Good luck with those kobolds, and don’t tell them we said this, but they’re kind of nasty.
The post Hearthstone’s Kobolds & Catacombs Expansion Hits Dec. 7 appeared first on Gamezebo.